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Search results for tag #picotron

[?]zep.p8 » 🌐
@zep@mastodon.social

Working on a remake of Neko Puzzle in its most natural form: a desktop app. It also has a multiplayer mode (drop in anytime to a single shared game with endless 1-minute rounds) that will eventually be cross-playable with a version.

    [?]zep.p8 » 🌐
    @zep@mastodon.social

    Using Lobo's Hop, Potato! icon as a bookend for a stack of documents; 1. easy to see where the end is when shuffling through with the mousewheel, and 2. looks like a snake.

      Werxzy boosted

      [?]zep.p8 » 🌐
      @zep@mastodon.social

      I'm preparing to release 0.3.0c which includes web player logins for LXO accounts ("Lexaloffle Online") ~ any and users automatically have LXO and can also post highscores etc.

      More Info: lexaloffle.com/lxo.php

        [?]Ronflaix » 🌐
        @Ronflaix@mastodon.gamedev.place

        Works fine. Let's see how it'll go from there.

        Alt...GIF capture of Picotron showing a white character moving on a cylindrical island. The character's stuck in an idling position but turns to the direction they're going.

          Ben Jones boosted

          [?]Ronflaix » 🌐
          @Ronflaix@mastodon.gamedev.place

          So, I added the walk animations, collisions (with bump.lua) and an experimental transparency for objects way too close feature.

          The latter is being extremely expensive on the CPU because Picotron shenanigans. I have to do something about that (and generally the whole overuse of sspr)

          Addendum: I decided to only dither the biggest objects. No need for stuff like grass for now.

          Alt...GIF capture of Picotron showing a template character walking on a cylindrical world, collidiing with random objects. In a closeup, some objects are drawn with dithering to let stuff behind them be shown.

            [?]zep.p8 » 🌐
            @zep@mastodon.social

            [WIP] 0.3.0c podnet running on the BBS. Watching the web app sync with changes made from the binary is pretty satisfying.

              [?]Werxzy » 🌐
              @Werxzy@mastodon.social

              Added field of vision, some more graphics

              ... and HATS!

                [?]taxicomics » 🌐
                @taxicomics@mastodon.gamedev.place

                [?]Ronflaix » 🌐
                @Ronflaix@mastodon.gamedev.place

                I am now COOKING. (GIF in reply)

                Screneshot of Picotron showing a project. There is an island on a cylindrical island. A pond is surrounded with trees and grass.

                Alt...Screneshot of Picotron showing a project. There is an island on a cylindrical island. A pond is surrounded with trees and grass.

                  stephann :godot: :playdate: boosted

                  [?]Ronflaix » 🌐
                  @Ronflaix@mastodon.gamedev.place

                  And yes, I clip sprites to let the world occlude them. I am drunk with power.

                  Alt...GIF Capture of Picotron with a running project. The camera goes over an island over a cylindrical world, showing that the objects are properly occluded by the island's body.

                    [?]The Sailor Dev » 🌐
                    @thesailordev@mastodon.social

                    [?]The Sailor Dev » 🌐
                    @thesailordev@mastodon.social

                    [?]Ronflaix » 🌐
                    @Ronflaix@mastodon.gamedev.place

                    I'm still fighting over how to properly map the map on the cylinder. I believe the dots are well placed as they're just rotating over an axis projected with a perspective projection matrix. No view matrix.

                    Still, I don't know what I'm missing to make the cylinder mapping. I feel like I'm close but I can't figure it out.

                    Alt...GIF Capture of Picotron showing a project where a cylindric world is spinning. There are yellow, green and orange theorically qligned to the map but they don't rotate the same.

                      Werxzy boosted

                      [?]zep.p8 » 🌐
                      @zep@mastodon.social

                      WIP for family accounts; (and later & ) owners will be able to add up 5 family members to their account, each with their own username & icon. Also handy for testing multiplayer games during development.

                      picotron login.p64 showing a list of family members to choose from

                      Alt...picotron login.p64 showing a list of family members to choose from

                        Werxzy boosted

                        [?]zep.p8 » 🌐
                        @zep@mastodon.social

                        0.3.0b is up -- a few bug fixes + cartridge updates: when a newer version of a cart is detected, a popup offers to update the .loc / splore .list location. picotron.net

                        Changelog: lexaloffle.com/dl/docs/picotro

                          [?]taxicomics » 🌐
                          @taxicomics@mastodon.gamedev.place

                          I created a video about the new function in - and how to quickly add online highscores to your existing games.

                          youtu.be/6HE14GUQK10

                            [?]taxicomics » 🌐
                            @taxicomics@mastodon.gamedev.place

                            @369369369 made a great NOKIA3310 Snake clone within - with scoresub! Finally some cool titles! Try beating my score :P
                            lexaloffle.com/bbs/?pid=186388

                            The highscore list of 369px Snake clone

                            Alt...The highscore list of 369px Snake clone

                              [?]zep.p8 » 🌐
                              @zep@mastodon.social

                              Optional cartridge version checking for 0.3.0b -- there is no "installing" so updating means rewriting the .loc or .list file's bbs:// location (works when launching from filenav or splore).

                              Picotron desktop showing an older version of a cart, and a non-modal prompt at the bottom offering to update to the latest version

                              Alt...Picotron desktop showing an older version of a cart, and a non-modal prompt at the bottom offering to update to the latest version

                                [?]taxicomics » 🌐
                                @taxicomics@mastodon.gamedev.place

                                Made another little scoresub thingy for

                                DOODLE DUCK

                                I'm REALLY enjoying working with scoresub and I'll probably create a little scoresub quickstart guide soon-ish. Until then:
                                Can't wait to see you on the leaderboard!
                                lexaloffle.com/bbs/?tid=155753

                                Alt...Doodle Jump running in a window on a Picotron machine. The player is jumping upwards

                                  zep.p8 boosted

                                  [?]taxicomics » 🌐
                                  @taxicomics@mastodon.gamedev.place

                                  Scoresub for is out!

                                  Getting it to work with my MAKETEN clone "TenSum" was surprisingly easy.

                                  I wasn't able to claim the top spot on the highscore board yet, but I'll keep trying.

                                  Can't wait to play around with scoresub some more to create all kinds of online-ish projects. Asynchronous multiplayer games, highscore hunts etc.

                                  A screenshot of a scorehunting game called TenSum featuring a highscore board

                                  Alt...A screenshot of a scorehunting game called TenSum featuring a highscore board

                                    [?]zep.p8 » 🌐
                                    @zep@mastodon.social

                                    The pinnacle of multi-user entertainment: boink.p64

                                    // still working through some gritty last-minute issues getting the backend online for 0.3 ~ thank you all for waiting
                                    o( _ _ )o

                                    Alt...A one-button game running on Picotron, with an integrated online highscore table underneath it

                                      roman boosted

                                      [?]zep.p8 » 🌐
                                      @zep@mastodon.social

                                      Going over some of the finer points of accounts. podnet:// folders can only be listed by the owner, and so filenav reacts to that state change after switching accounts. podnet and scoresub() are arriving Monday-ish, along with PUT and POST fetch() requests. Get your 16x16 user icons ready!

                                        [?]taxicomics » 🌐
                                        @taxicomics@mastodon.gamedev.place

                                        is my game engine of choice and my favorite computer. I'd love for more people to try it, and I hope that creating little tutorials will lower the boundary.

                                        This video is about creating your very own desktop background, feel free to let me know what other stuff you'd like to see. Maybe I'll do a survivorslike next :)


                                        youtu.be/iV6Ky3MOFT4

                                          [?]zep.p8 » 🌐
                                          @zep@mastodon.social

                                          Publishing a webpage in 0.3 by dragging it into podnet ~ each user has write and listing permission for podnet://{userid}/*

                                          Alt...picotron desktop interface showing a user dragging index.html into filenav with a podnet folder open, and then testing that it was published by issuing a fetch command in terminal to podnet.lexaloffle.com

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                                            [?]roman » 🌐
                                            @hi@romanzolotarev.com

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                                              [?]roman » 🌐
                                              @hi@romanzolotarev.com

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                                              [?]roman » 🌐
                                              @hi@romanzolotarev.com

                                              it feels like apple's system 7 was the last interface i genuinely loved visually---clean, intentional, and clearly handcrafted.

                                              that's probably why i'm so drawn to things like and

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                                                [?]roman » 🌐
                                                @hi@romanzolotarev.com

                                                now lexaloffle bbs got gifs mode!

                                                see also: space toy by jleyba92


                                                  roman boosted

                                                  [?]Maya Zimmerman » 🌐
                                                  @mayazimmerman@gamedev.lgbt

                                                  Learning raycasting. This feels like another one of those game dev milestones. as ever

                                                  Alt...Animated gif of "gameplay" that's just walking around in a simple 3D space like Wolfenstein 3D. Some walls have a PIGSquad-style pig face and some are trans pride flags.