romanzolotarev.com is a Fediverse instance that uses the ActivityPub protocol. In other words, users at this host can communicate with people that use software like Mastodon, Pleroma, Friendica, etc. all around the world.
This server runs the snac software and there is no automatic sign-up process.
This was excellent material prepared by @stsp for the #gameoftrees workshop. It makes so much more sense to me (git makes some habits hard to break). #EuroBSDCon
There are forks of the #GameOfTrees version control system popping up merely because of worries that the project might eventually succumb to accepting LLM-generated contributions, then ending up on other people's lists of #noAI LLM-free alternatives.
Fork the code as much as you want, but please don't let your potential users hanging when important issues get fixed upstream, and keep in mind that I don't work with LLMs, have never even once asked an LLM for anything, and I don't intend to start. I don't believe the other developers involved are all as pristine as myself, but I've met most of them in person, do trust them, and have never seen anyone commit code which looked like they didn't write it.
As a community we are losing trust in established projects within the FOSS ecosystem very fast right now. I understand and share many of the concerns about LLMs, but the trend to quickly fork projects out of spite and fear without communication is also worrying. If you maintain a list of recommendations, please ask upstream projects which do not already have an obvious pro-LLM stance before recommending forks with little to no track record, especially when the software in question might handle sensitive data.
I have added the following to the project's README file. Not sure if this counts as a policy. To me it feels more like I'm writing down what should be common sense.
"""
Game of Trees is entirely handwritten and contributions generated by LLMs
will not be accepted. The main author (Stefan Sperling) has successfully
been avoiding LLMs and would prefer to keep it that way, even if/when legal
uncertainties around the copyright status of LLM-generated output settle.
Should you feel a need to ask an LLM questions in order to help you understand
something, try asking us first. If you are truly trying to wrap your head
around something then you will learn from us, and we will learn from you.
We may have some expertise you are lacking, but because we cannot ignore what
we already know, we can be blind to problems you are seeing. Our code and
documentation can likely be improved as a result of communication, even before
you send a first patch.
"""
I will be hosting a #GameOfTrees version control system tutorial at #EuroBSDCon 2026, with @op as co-host (edit: Turns out Omar cannot make it; Johannes Thyssen Tishman will be co-hosting instead).
This tutorial will be suitable for both #Git experts and complete beginners. The experts will probably spend significant effort temporarily unlearning some things they know, while the beginners will spend moderate effort learning some things they didn't know. Our goal is that both groups will broaden their version control horizons a bit and have fun doing so
I really like Simon Harrison's series of blog posts about using #GameOfTrees for simple version control tasks: https://simonh.uk/tags/got/index.html
My own use cases are more complicated than Simon's but it is making me happy to see confirmation of how the UI designed for working on #OpenBSD and related projects is working very well for people with fairly simple needs. That was one of my goals from the very beginning and is a significant differentiator from #Git.